Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- CS2D Console Commands are entered in the console, executed with key-binds, configuration (cfg) files or in Lua with parse
- Lua Hooks are used to execute Lua scripts when events occur in CS2D - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Lua Commands
Category: all (85)
- addbind
- addhook
- ai_aim
- ai_attack
- ai_build
- ai_buy
- ai_debug
- ai_drop
- ai_findtarget
- ai_freeline
- ai_goto
- ai_iattack
- ai_move
- ai_radio
- ai_reload
- ai_respawn
- ai_rotate
- ai_say
- ai_sayteam
- ai_selectweapon
- ai_spray
- ai_use
- checksumfile
- checksumstring
- closehostage
- closeitems
- closeobjects
- closeplayers
- entity
- entitylist
- freehook
- freeimage
- freetimer
- funcs
- game
- hascloseplayers
- hostage
- image
- imagealpha
- imageblend
- imagecolor
- imageframe
- imagehitzone
- imageparam
- imagepos
- imagescale
- inentityzone
- item
- itemtype
- map
- menu
- msg
- msg2
- object
- objectat
- objecttype
- parse
- player
- playerammo
- playerweapons
- projectile
- projectilelist
- randomentity
- randomhostage
- removeallbinds
- removebind
- reqcld
- reqhttp
- setentityaistate
- sethookstate
- stats
- steamstats
- tile
- tileproperty
- timer
- tween_alpha
- tween_animate
- tween_color
- tween_frame
- tween_move
- tween_rotate
- tween_rotateconstantly
- tween_scale
- vars
statsCategories
Parameters
- usgnid
- "value"
Info
Returns stats for a U.S.G.N. account ID:
- exists: boolean, true if stats for that U.S.G.N. ID are available, false otherwise
- rank: gets the current rank of the player on the server 1 for the best (0 if unranked)
- killsperdeath: returns the kills per death ratio (equation: kills/deaths)
- score: score value (sum of map mission goal score and frags)
- frags: number of kills
- deaths: number of deaths
- secs: time spent on server in seconds (only time while being in a team is counted, time as spectator is ignored)
- mvp: number of rounds this player was the most valuable player
- assists: number of kill assists
The command returns the boolean value false if stats are not available for the specified U.S.G.N. ID or if wrong parameters are specified.
Note: There's also steamstats which is the same but works with the Steam ID instead of the U.S.G.N. ID as identifier.
Note: Different stats or no stats might be available via the stats or steamstats commands. This depends on the login behavior of the player.
Categories
Parameters
- usgnid
- "value"
Info
Returns stats for a U.S.G.N. account ID:
The command returns the boolean value false if stats are not available for the specified U.S.G.N. ID or if wrong parameters are specified.
- exists: boolean, true if stats for that U.S.G.N. ID are available, false otherwise
- rank: gets the current rank of the player on the server 1 for the best (0 if unranked)
- killsperdeath: returns the kills per death ratio (equation: kills/deaths)
- score: score value (sum of map mission goal score and frags)
- frags: number of kills
- deaths: number of deaths
- secs: time spent on server in seconds (only time while being in a team is counted, time as spectator is ignored)
- mvp: number of rounds this player was the most valuable player
- assists: number of kill assists
The command returns the boolean value false if stats are not available for the specified U.S.G.N. ID or if wrong parameters are specified.
Note: There's also steamstats which is the same but works with the Steam ID instead of the U.S.G.N. ID as identifier.
Note: Different stats or no stats might be available via the stats or steamstats commands. This depends on the login behavior of the player.