Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Lua Commands
Category: all (86)
- addbind
- addhook
- ai_aim
- ai_attack
- ai_build
- ai_buy
- ai_debug
- ai_drop
- ai_findtarget
- ai_freeline
- ai_goto
- ai_iattack
- ai_move
- ai_radio
- ai_reload
- ai_respawn
- ai_rotate
- ai_say
- ai_sayteam
- ai_selectweapon
- ai_spray
- ai_use
- checksumfile
- checksumstring
- closehostage
- closeitems
- closeobjects
- closeplayers
- entity
- entitylist
- fow_in
- freehook
- freeimage
- freetimer
- funcs
- game
- hascloseplayers
- hostage
- image
- imagealpha
- imageblend
- imagecolor
- imageframe
- imagehitzone
- imageparam
- imagepos
- imagescale
- inentityzone
- item
- itemtype
- map
- menu
- msg
- msg2
- object
- objectat
- objecttype
- parse
- player
- playerammo
- playerweapons
- projectile
- projectilelist
- randomentity
- randomhostage
- removeallbinds
- removebind
- reqcld
- reqhttp
- setentityaistate
- sethookstate
- stats
- steamstats
- tile
- tileproperty
- timer
- tween_alpha
- tween_animate
- tween_color
- tween_frame
- tween_move
- tween_rotate
- tween_rotateconstantly
- tween_scale
- vars
freetimerCategories
Parameters
- ["function"] (optional)
- ["parameter"] (optional)
Info
Removes timers which call the specified "function" with the specified "parameter".
If "parameter" is not set (or ""), all timers with the matching "function" will be removed.
If neither "function" nor "parameter" is set (or if both are ""), this will remove ALL existing timers.
Once a timer has been removed it won't be executed anymore.
Of course you can create the same time again if you want to.
Note: You do not have to remove timers with a limited call count manually. They will remove themselves when they expire.
Attention: Be very careful with the parameters. If both are empty / empty strings (""), you will remove ALL timers!
Categories
Parameters
- ["function"] (optional)
- ["parameter"] (optional)
Info
Removes timers which call the specified "function" with the specified "parameter".
If "parameter" is not set (or ""), all timers with the matching "function" will be removed.
If neither "function" nor "parameter" is set (or if both are ""), this will remove ALL existing timers.
Once a timer has been removed it won't be executed anymore.
Of course you can create the same time again if you want to.
If "parameter" is not set (or ""), all timers with the matching "function" will be removed.
If neither "function" nor "parameter" is set (or if both are ""), this will remove ALL existing timers.
Once a timer has been removed it won't be executed anymore.
Of course you can create the same time again if you want to.
Note: You do not have to remove timers with a limited call count manually. They will remove themselves when they expire.
Attention: Be very careful with the parameters. If both are empty / empty strings (""), you will remove ALL timers!