Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Category: all (371)
- ah
- ak47
- alias
- aliases
- attack
- attack2
- aug
- autobuy
- autoscreen
- autoswitch
- awp
- back
- banip
- banname
- bans
- bansteam
- banusgn
- bind
- bot
- bot_add
- bot_add_ct
- bot_add_t
- bot_autofill
- bot_count
- bot_freeze
- bot_jointeam
- bot_keepfreeslots
- bot_kill
- bot_prefix
- bot_remove
- bot_remove_all
- bot_remove_ct
- bot_remove_t
- bot_skill
- bot_weapons
- bullets
- buy
- buyammo1
- buyammo2
- buyequip
- changelevel
- changemap
- chooseteam
- clear
- clientport
- close
- cmsg
- connections
- console
- copyaddress
- customkill
- damageobject
- damagetile
- deagle
- deathnoticeimg
- deathslap
- debug
- debugai
- debuglog
- debuglua
- debugstats
- defuser
- disconnect
- dmgindicator
- download
- drawradar
- drop
- echo
- effect
- elite
- elites
- endround
- equip
- exec
- exit
- explosion
- famas
- flare
- flash
- flashlight
- flashplayer
- flashposition
- fn57
- forward
- fowalpha
- fowdetails
- fps
- freeprojectile
- g3sg1
- galil
- glock
- gore
- grenademode
- hegren
- hudtxt
- hudtxt2
- hudtxtalphafade
- hudtxtclear
- hudtxtcolorfade
- hudtxtmove
- hud_fastswitch
- hud_takesshots
- include
- invnext
- invprev
- items
- itemshadows
- kick
- kill
- killobject
- killplayer
- lastinv
- left
- lefthand
- listbans
- listplayers
- localport
- logaddress_add
- logaddress_remove
- logaddress_removeall
- logbatch
- logmaxflushrate
- logsplit
- logstamp
- lua
- luareset
- m249
- m3
- m4a1
- mac10
- makect
- makespec
- maket
- map
- mapinfo
- maps
- mapshadows
- mapsounds
- markplayer
- memory
- menuselect
- menu_lanscanport
- mp5
- mp_antispeeder
- mp_autogamemode
- mp_autoteambalance
- mp_building_health
- mp_building_limit
- mp_building_price
- mp_buymenu
- mp_buytime
- mp_c4timer
- mp_connectionlimit
- mp_curtailedexplosions
- mp_damagefactor
- mp_deathdrop
- mp_dispenser_health
- mp_dispenser_money
- mp_dmspawnmoney
- mp_dropgrenades
- mp_flashlight
- mp_floodprot
- mp_floodprotignoretime
- mp_freezetime
- mp_grenaderebuy
- mp_hostagepenalty
- mp_hovertext
- mp_hud
- mp_hudscale
- mp_idleaction
- mp_idlekick
- mp_idletime
- mp_infammo
- mp_kevlar
- mp_kickpercent
- mp_killbuildingmoney
- mp_killbuildings
- mp_killinfo
- mp_killteambuildings
- mp_lagcompensation
- mp_lagcompensationdivisor
- mp_localrconoutput
- mp_luamap
- mp_luaserver
- mp_mapgoalscore
- mp_mapvoteratio
- mp_maxclientsip
- mp_maxrconfails
- mp_natholepunching
- mp_pinglimit
- mp_postspawn
- mp_radar
- mp_randomspawn
- mp_recoil
- mp_reservations
- mp_respawndelay
- mp_roundlimit
- mp_roundtime
- mp_shotweakening
- mp_smokeblock
- mp_startmoney
- mp_supply_items
- mp_teamkillpenalty
- mp_teleportreload
- mp_tempbantime
- mp_timelimit
- mp_tkpunish
- mp_trace
- mp_turretdamage
- mp_unbuildable
- mp_unbuyable
- mp_vulnerablehostages
- mp_weaponfadeout
- mp_winlimit
- mp_wpndmg
- mp_wpndmg_z1
- mp_wpndmg_z2
- mp_zombiedmg
- mp_zombiekillequip
- mp_zombiekillscore
- mp_zombierecover
- mp_zombiespeedmod
- msg
- name
- netinfo
- nick
- nightvision
- nvgs
- p228
- p90
- particles
- playershadows
- quit
- radio1
- radio2
- radio3
- rcon
- rcon_password
- rcon_pw
- rebuy
- recoil
- relativemovement
- reload
- removeitem
- render3d
- renderdecals
- renderdecoration
- reroute
- resources
- restart
- restartround
- right
- say
- sayteam
- scout
- screenshot
- server
- serveraction1
- serveraction2
- serveraction3
- serverinfo
- setammo
- setarmor
- setassists
- setdeaths
- sethealth
- setmaxhealth
- setmoney
- setmvp
- setname
- setpos
- setscore
- setteamscores
- settile
- setweapon
- SG550
- sg552
- sgren
- shadows
- shadowshade_obstacle
- shadowshade_wall
- shadowz_obstacles
- shadowz_wall
- shadow_angle
- shadow_frameskipping
- shake
- shield
- showscores
- slap
- slot0
- slot1
- slot10
- slot2
- slot3
- slot4
- slot5
- slot6
- slot7
- slot8
- slot9
- snapshot
- sounddriver
- soundmode
- spawnitem
- spawnnpc
- spawnobject
- spawnplayer
- spawnprojectile
- specmode
- specplayer
- speed
- speedmod
- spray
- spraycolor
- spraylogo
- strip
- sv_checkusgnlogin
- sv_daylighttime
- sv_forcelight
- sv_fow
- sv_friendlyfire
- sv_gamemode
- sv_gm
- sv_hostport
- sv_lan
- sv_map
- sv_maptransfer
- sv_maxplayers
- sv_msg
- sv_msg2
- sv_name
- sv_offscreendamage
- sv_password
- sv_rcon
- sv_rconusers
- sv_restart
- sv_restartround
- sv_sound
- sv_sound2
- sv_soundpos
- sv_specmode
- sv_spraytransfer
- sv_stopsound
- sv_usgnonly
- team
- tileanimations
- tmp
- transfer_speed
- trigger
- triggerposition
- ump45
- unban
- unbanall
- unbindall
- use
- usgn_addserver
- usgn_info
- usgn_pw
- usgn_user
- usp
- vest
- vesthelm
- visibleshots
- volume
- vote
- votemap
- votemenu
- weapon
- wiggle
- win
- xm1014
autobuyCategories
Parameters
noneInfo
Automatically tries to purchase the best items which are available for your money.
Note: The principle behind this is pretty simple: CS2D reads the file "sys/autobuy.cfg" and tries to buy the items in the same order as they are listed in this file.
Please read the file for details.
Lua Hooks
Lua Commands
Categories
Parameters
none
Info
Automatically tries to purchase the best items which are available for your money.
Note: The principle behind this is pretty simple: CS2D reads the file "sys/autobuy.cfg" and tries to buy the items in the same order as they are listed in this file.
Please read the file for details.
Please read the file for details.