Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: all (50)

ID 52 - Gen_Weather (Weather)


Creates weather effects on the map. Rain, snow and thunder will be active for the entire map and should only be used once on the map. All the other effects are local and can be used multiple times.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=weather type (0=rain, 1=snow, 2=fog, 3=dust, 4=smog, 5=thunder)
  • ints[1]=particles (1-30)