Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: all (50)

ID 53 - Gen_FX (FX)


Creates an effect in an area around the position of the entity.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=effect type (0=waves, 1=smoke, 2=fire, 3=steam)
  • ints[1]=x range min
  • ints[2]=x range max
  • ints[3]=y range min
  • ints[4]=y range max
  • ints[5]=spawn rate (ms)