Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: all (50)

ID 70 - Func_Teleport (Tel)


Teleports players when they step on the position of the entity.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=target tile x (teleport destination)
  • ints[1]=target tile y (teleport destination)