Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: all (50)

ID 50 - Gen_Particles (Particles)


Spawns pixel particles from the center of the entity.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=lifetime min
  • ints[1]=lifetime max
  • ints[2]=x speed min
  • ints[3]=x speed max
  • ints[4]=y speed min
  • ints[5]=y speed max
  • strs[0]=RGB color encoded as int