- CS2D Console Commands are entered in the console, executed with key-binds, configuration (cfg) files or in Lua with parse
- Lua Hooks are used to execute Lua scripts when events occur in CS2D - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Category: player (50)
- id: player id
- mode: reload action (1 start, 2 finish)
When a player starts or finishes to reload the currently equipped weapons. The start is triggered manually by the player, the finish is triggered automatically when the reload is done.
Note: It can happen that a reload start is triggered without a reload finish. This is the case when the reload process is cancelled.
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted