Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- CS2D Console Commands are entered in the console, executed with key-binds, configuration (cfg) files or in Lua with parse
- Lua Hooks are used to execute Lua scripts when events occur in CS2D - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Category: player (50)
- assist
- attack
- attack2
- bombdefuse
- bombexplode
- bombplant
- build
- buildattempt
- buy
- clientdata
- clientsetting
- collect
- connect
- die
- dominate
- drop
- flagcapture
- flagtake
- flashlight
- hit
- hostagedamage
- hostagekill
- hostagerescue
- hostageuse
- itemfadeout
- join
- key
- kill
- leave
- menu
- move
- movetile
- name
- radio
- reload
- say
- sayteam
- select
- serveraction
- shieldhit
- spawn
- specswitch
- spray
- suicide
- team
- use
- usebutton
- vipescape
- vote
- walkover
connect
Categories
Parameters
- id: player id
Info
When a player starts to connect to a server.
Note: This hook is also executed for bots. Since bots do not have a real connection process, it will be INSTANTLY followed by the join hook.
Attention: The player is not fully connected at that point. You should not try to display Lua images, message or other things at this point. Use the join hook instead if you want to show stuff to the new player.
Return Values
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted