Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: info (21)

ID 2 - Info_VIP (VIP)


VIP spawn point. Required for AS_ maps (assassination) in standard game mode. One counter-terrorist will be spawned as VIP. The VIP can't buy anything, can only use his pistol and has 200 armor. Counter-Terrorists must protect the VIP and lead him to the escape point (Info_EscapePoint). Terrorists must prevent this by either blocking the way or killing the VIP.

Note: This entity should only be used on as_ maps.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=spawn rotation