Entities
Entities can be used in the map editor to specify player spawn locations or to add effects, doors, items and more.
- Info entities are commonly used to specify certain locations/areas or behaviors
- Env entities are used for environmental stuff which is commonly directly perceptible
- Gen entities commonly generate stuff (particle effects)
- Func entities have a function which influences the game
- Trigger entities are used to trigger and control other entities
Category: info (21)
10 - Info_TileFX (TileFX)
Info
Creates a tile effect (scrolling, distortion, waves).
Attention: You should only create one Info_TileFX per tile number!
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=tile/frame number/index
- ints[1]=effect
- ints[2]=scroll x speed
- ints[3]=scroll y speed