Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: info (21)
- 0 - Info_T
- 1 - Info_CT
- 2 - Info_VIP
- 3 - Info_Hostage
- 4 - Info_RescuePoint
- 5 - Info_BombSpot
- 6 - Info_EscapePoint
- 8 - Info_Animation
- 9 - Info_Storm
- 10 - Info_TileFX
- 11 - Info_NoBuying
- 12 - Info_NoWeapons
- 13 - Info_NoFOW
- 14 - Info_Quake
- 15 - Info_CTF_Flag
- 16 - Info_OldRender
- 17 - Info_Dom_Point
- 18 - Info_NoBuildings
- 19 - Info_BotNode
- 20 - Info_TeamGate
- 80 - Info_NoWeather
ID 19 - Info_BotNode (BNode)
Info
Defines a "point of attraction" for bots. Bots will visit this point from time to time. Use it to mark important spots on the map. Place 2 or more close together to increase the attraction of a spot.
Note: This entity is NOT required to make maps work with bots! It's meant for fine tuning only (e.g. if bots never take certain alternative routes because they are a detour)
Attention: Do NOT use these entities like waypoints! Use as few as possible. Only place them on important spots. Using too many will most likely result in worse bot behavior.