Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Lua Commands
imageblendCategories
Parameters
- id
- mode
Info
Changes the blendmode of an image:
- 0 for normal (pixels are alpha blended, default mode)
- 1 for light (pixels are added)
- 2 for shade (pixels are multiplied)
- 3 for solid (pixels are overwritten, alpha transparency is ignored)
Sample 1: Creating an image and making it glow
local id=image("gfx/sprites/flare2.bmp",0,0,2)
imageblend(id,1)
Categories
Parameters
- id
- mode
Info
Changes the blendmode of an image:
Sample 1: Creating an image and making it glow
- 0 for normal (pixels are alpha blended, default mode)
- 1 for light (pixels are added)
- 2 for shade (pixels are multiplied)
- 3 for solid (pixels are overwritten, alpha transparency is ignored)
Sample 1: Creating an image and making it glow
local id=image("gfx/sprites/flare2.bmp",0,0,2)
imageblend(id,1)
imageblend(id,1)