Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Lua Commands
ai_moveCategories
Parameters
- id
- angle
- [walk] (optional)
Info
Bot with given ID moves into a certain direction (defined with the given angle from 0° to 360°). Set walk to 1 to let it walk. Returns 1 when successful or 0 when way is blocked.
Note: This command does not do any pathfinding and the bot will just stop if it hits any obstacle. Use ai_goto instead if you want bots to find and use the best path to a destination automatically.
Categories
Parameters
- id
- angle
- [walk] (optional)
Info
Bot with given ID moves into a certain direction (defined with the given angle from 0° to 360°). Set walk to 1 to let it walk. Returns 1 when successful or 0 when way is blocked.
Note: This command does not do any pathfinding and the bot will just stop if it hits any obstacle. Use ai_goto instead if you want bots to find and use the best path to a destination automatically.