Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
reload
Categories
Parameters
- id: player id
- mode: reload action (1 start, 2 finish)
Info
When a player starts or finishes to reload the currently equipped weapons. The start is triggered manually by the player, the finish is triggered automatically when the reload is done.
Note: It can happen that a reload start is triggered without a reload finish. This is the case when the reload process is cancelled.
Return Values
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted