Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
move
Categories
Parameters
- id: id of player who moved
- x: new x position of player (pixels)
- y: new y position of player (pixels)
- walk: walked? (0 run, 1 walk)
Info
When a player moves. Triggered max. once per frame.
Note: It is possible that this is not triggered every frame even though the client moves constantly. This depends on the network conditions
Return Values
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted