Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
clientsetting
Categories
Parameters
- id: player id
- setting: ID of setting which was changed
- value1: setting value
- value2: additional setting value
Info
Whenever a player changes a client setting which is synchronized with the server.
The following settings can be "observed" with this hook (number = setting ID):
The following settings can be "observed" with this hook (number = setting ID):
- 1: Screen Resolution (res), value1 = X Res, value2 = Y Res
- 2: Screen 4:3 (screen4by3), value1 = 1/0
- 3: Window Mode (win), value1 = 1/0
Note: value2 is only set for the screen resolution setting.
Return Values
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted