Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
clientdata
Categories
Parameters
- id: player who sent this data
- mode: which kind of data
- data1: data value 1 (depends on mode. commonly X coordinate)
- data2: data value 2 (depends on mode. commonly Y coordinate)
Info
When clientdata is being requested (see reqcld Lua command).
Return Values
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted