Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
triggerpositionCategories
Parameters
- x (0-X): x position (in tiles)
- y (0-X): y position (in tiles)
Info
Triggers the entity at the given tile position (if there is any). The entity does not have to have a name for this.
Lua Hooks
Lua Commands
Categories
Parameters
- x (0-X): x position (in tiles)
- y (0-X): y position (in tiles)
Info
Triggers the entity at the given tile position (if there is any). The entity does not have to have a name for this.