Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
triggerCategories
Parameters
- trigger (text): names of entities you want to trigger
Info
Trigger entities (as server only).
Example:
trigger "test" (triggers all entities with the name test)
trigger "a,b,c" (triggers all entities with the names a, b and c)
Lua Hooks
Lua Commands
Categories
Parameters
- trigger (text): names of entities you want to trigger
Info
Trigger entities (as server only).
Example:
trigger "test" (triggers all entities with the name test)
trigger "a,b,c" (triggers all entities with the names a, b and c)
Example:
trigger "test" (triggers all entities with the name test)
trigger "a,b,c" (triggers all entities with the names a, b and c)