Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
sv_soundposCategories
Parameters
- soundfile (text): a path to a soundfile. relative to the sfx folder
- x (0-X): x position (in pixels)
- y (0-X): y position (in pixels)
- [player] (1-32)(optional): ID of a player (played for all if not set)
Info
Plays a sound at a specific position. By default for all players but can be restricted to a specific player with the player parameter.
Note: CS2D will NOT send the soundfile to players who do not have it! You have to add the file to sys/servertransfer.lst if you want it to be transferred to others!
Lua Hooks
Lua Commands
Categories
Parameters
- soundfile (text): a path to a soundfile. relative to the sfx folder
- x (0-X): x position (in pixels)
- y (0-X): y position (in pixels)
- [player] (1-32)(optional): ID of a player (played for all if not set)
Info
Plays a sound at a specific position. By default for all players but can be restricted to a specific player with the player parameter.
Note: CS2D will NOT send the soundfile to players who do not have it! You have to add the file to sys/servertransfer.lst if you want it to be transferred to others!