Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
restartroundCategories
Parameters
- delay (0-10): restart delay in seconds
Info
Restart the round/game in X seconds. This also resets the player stats (score/kills/deaths) and the team win scores. Moreover it resets the "time on map"-counter for mp_timelimit.
Same as sv_restart, restart and sv_restartround!
Note: This command will trigger the endround- and startround-hooks with mode 5
Lua Hooks
Lua Commands
Categories
Parameters
- delay (0-10): restart delay in seconds
Info
Restart the round/game in X seconds. This also resets the player stats (score/kills/deaths) and the team win scores. Moreover it resets the "time on map"-counter for mp_timelimit.
Same as sv_restart, restart and sv_restartround!
Same as sv_restart, restart and sv_restartround!
Note: This command will trigger the endround- and startround-hooks with mode 5