Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
mp_killbuildingsCategories
Parameters
- kill (0-3): 0 kill all, 1 don't kill walls, 2 kill disp.+turret+supply, 3 kill nothing
Info
Select which buildings of a player will be killed (destroyed) when the player leaves the game.
Possible modes are:
- 0: Kill all buildings when their builder leaves
- 1: Kill all buildings except for walls
- 2: Kill dispenser, turrets and supplies only, keep all other buildings
- 3: Keep all buildings, kill nothing
Lua Hooks
Lua Commands
Categories
Parameters
- kill (0-3): 0 kill all, 1 don't kill walls, 2 kill disp.+turret+supply, 3 kill nothing
Info
Select which buildings of a player will be killed (destroyed) when the player leaves the game.
Possible modes are:
Possible modes are:
- 0: Kill all buildings when their builder leaves
- 1: Kill all buildings except for walls
- 2: Kill dispenser, turrets and supplies only, keep all other buildings
- 3: Keep all buildings, kill nothing