Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
explosionCategories
Parameters
- x (0-X): x position in pixels
- y (0-X): y position in pixels
- size (0-X): size/range in pixels
- damage (0-X): explosion damage
- source player (0-32): source player id, 0 for no player as source
Info
Create an explosion somewhere at the map (as server only).
You can specify a source player. This player will get the score etc. when the explosion kills someone. However you don't have to. Just don't enter the last parameter or enter a 0 for it when your explosion is not caused by a player.
Lua Hooks
Lua Commands
Categories
Parameters
- x (0-X): x position in pixels
- y (0-X): y position in pixels
- size (0-X): size/range in pixels
- damage (0-X): explosion damage
- source player (0-32): source player id, 0 for no player as source
Info
Create an explosion somewhere at the map (as server only).
You can specify a source player. This player will get the score etc. when the explosion kills someone. However you don't have to. Just don't enter the last parameter or enter a 0 for it when your explosion is not caused by a player.
You can specify a source player. This player will get the score etc. when the explosion kills someone. However you don't have to. Just don't enter the last parameter or enter a 0 for it when your explosion is not caused by a player.