Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: gen (4)
ID 53 - Gen_FX (FX)
Info
Creates an effect in an area around the position of the entity.
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=effect type (0=waves, 1=smoke, 2=fire, 3=steam)
- ints[1]=x range min
- ints[2]=x range max
- ints[3]=y range min
- ints[4]=y range max
- ints[5]=spawn rate (ms)